Sr. Mobile Game SDK Developer on behalf of Google
Kirkland, Washington, United States
Diego Dagum (Independent Consultant)
Android Developer Lead with PicMonkey, Inc.
August 2014 to July 2015
Project Leader / Architect
2000 to 2001
September 1992 to June 1996
Visual C++ Community Program Manager
December 2010 to June 2012
September 2009 to November 2010
May 2006 to August 2009
2004 to 2006
Banco Santander Central Hispano (Altec)
Software Architect- J2EE
2002 to 2004
Sr. Mobile Game Developer
Bellevue, Washington, United States
Sr. Mobile Developer (iOS, Android)
May 2018 to October 2019
Double Down Interactive
Sr. Mobile Game Developer
September 2016 to May 2018
Mobile Game Developer
August 2015 to September 2016
Diego Dagum (Independent Consultant)
Mobile Developer, Developer Manager at Radius Inc.
May 2013 to July 2014
Kirkland, Greater Seattle
Article Author on Software Development
May 2012 to June 2013
Sr. Android Developer
September 2012 to May 2013
Bellsouth Argentina (Movicom)
1996 to 2000
What company does Diego Dagoom work for?
Diego Dagoom works for Diego Dagum (Independent Consultant)
What is Diego Dagoom's role at Diego Dagum (Independent Consultant)?
Diego Dagoom is Android Developer Lead with PicMonkey, Inc.
What industry does Diego Dagoom work in?
Diego Dagoom works in the Computer Software industry.
💼 Past Experience
I am a mobile game developer, Android developer lead, and architect at PicMonkey, Inc., from August 2014 to July 2015. My work experience also includes working on PicMonkey's photo editing app, Novamens from 2000 to 2001, starting up a functional analyst position at Sevel from September 1992 to June 1996, and assessment of company processes at Microsoft Corporation. My education includes a degree in Visual C++ from Microsoft Corporation in December 2010 and I have been a Microsoft C++ or Visual C++ product team member since December 2010. I have ledawareness campaigns for Windows 8, working with the entire team (pm’s, sdet’s, and peet’s) to explain the platform opportunity. I am also influential within the product team by collecting and weekly reporting feedback trends, like the need for more C++11 compliance or Windows XP support. I am also a product manager for three Microsoft online domains: MSDN Magazine, MSDN Flash Newsletter, and Microsoft Architecture Journal. I also worked with all teams at MS whose product had an API for .NET developers to apply it in their applications, such as Windows Azure, SQL Server, Silverlight, and Windows Phone. I enforced a holistic, comprehensive, and actionable guidance on the entire platform development stack for all product teams.
Diego Dagoom is a computer scientist and software engineer. He has a bachelor's degree in computer science from the School of Computer Sciences at the University of Buenos Aires. Diego Dagoom has three years of experience working with developing software, having started out as a software engineer at IBM. Diego Dagoom has also done some academic research, working on a paper on the design and behavior of morphological--morphometrics-based graphics packages. Diego Dagoom is currently a post-doctoral research associate at the University of California, Santa Barbara.
💡 Technical & Interpersonal Skills
Diego Dagoom holds a degree in Electrical Engineering from the University of Chile and a degree in Developer Relations from Portland State University. Diego Dagoom has over 10 years of experience working in the software industry and is currently a Mobile GameDeveloper with PicMonkey, Inc. Ilustrated here is Diego Dagoom as a Senior Mobile Game Developer on behalf of GoogleDiego Dagoom's work experience has been in the role ofAndroid Developer Lead with PicMonkey, Inc., since August 2014. Diego Dagum is currently a Senior Mobile Game Developer at Diego Dagum (Independent Consultant) from August 2014 to July 2015. Diego Dagoom has worked on PicMonkey's photo editing app. Diego Dagum is also a starting up application building, functional analyst at Sevel from September 1992 to June 1996 and assessment of company processes. Diego Dagum led the Visual C++ product team awareness campaign with regards to Windows 8, working with the entire team (PMs, SDEs and SDETs) to explain developers the platform opportunity. Diego Dagoom co-organized the conference C++ Going Native 2012, that reunited C++ creator Bjarne Stroustrup and Google's Chandler Carruth among other luminaries. Diego Dagoom also influenced his product team by collecting and weekly reporting feedback trends (like the need for more C++11 conformance or Windows XP support). Product Manager at Microsoft Corporation from September 2009 to November 2010 (1 year 3 months) in Redmond, WA. I drove the content strategy for three Microsoft online domains: MSDN Magazine (also in print), MSDN Flash newsletter and Microsoft Architecture Journal. I worked with all teams at MS whose product had an API for .NET developers to apply it in their applications (e.g., Windows Azure, SQL Server, Silverlight, Windows Phone, etc.) Thus, I ensured that all product teams contributed to a comprehensive, holistic and actionable guidance on the entire platform development stack. Architecture Evangelist at Microsoft Corporation from May 2006 to August 2009 (3 years 4 months) in Redmond, WA. I led the content strategy to drive .NET adoption among software architects in a period in which the industry focus was in the Java EE platform.I achieved the highest levels of audience satisfaction (NSAT) compared to other MS development audiences (developers, IT Pros, etc.). Architect Evangelist at Microsoft Chile from 2004 to 2006 (2 years). I evangelized the .NET platform by directly visits MS customers and partners. I explored chances for a proof of concept that could seed the soil for a potential adoption.Software Architect- J2EE at Banco Santander Central Hispano (Altec) from 2002 to 2004 (2 years). I implemented for the 10th largest bank in the world a multi-channel banking architecture (branch, ATM, home banking) across its subsidiaries in Latin America. salty at codeplexDiego Dagoom has two patents applied to his work, which are:Patent 8,731,409, "Device and methods for refuse sorting of hazardous or toxic materials"Patent 8,735,403, "
Extraversion (E), Sensing (S), Thinking (T), Perceiving (P)
1 year(s), 10 month(s)
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