Engineering Manager at Facebook
San Francisco Bay Area
Zynga
Director of Development - FarmVille 2
October 2012 to January 2014
Zynga
Lead Producer - FarmVille 2
July 2011 to September 2012
Zynga
Senior Producer - FarmVille
March 2011 to June 2011
Electronic Arts (EA)
Senior Development Director - Dead Space 2
June 2010 to February 2011
Zynga
Senior Director of Engineering - With Friends division
November 2016 to February 2020
Zynga
Director of Engineering - CityVille (cancelled)
January 2014 to March 2016
Electronic Arts (EA)
Senior Development Director - Dante's Inferno: Trials of St. Lucia
September 2009 to May 2010
Electronic Arts (EA)
Development Director - Dead Space Extraction
September 2008 to August 2009
Electronic Arts (EA)
Lead Gameplay Engineer - Dead Space
September 2006 to August 2008
Electronic Arts (EA)
Lead Engineer - Central Tech Group - Cinematics/Animation Tools
November 2004 to September 2006
Electronic Arts (EA)
Software Engineer - The Lord of the Rings: The Third Age
January 2004 to October 2004
Stormfront Studios
Senior Programmer
February 1999 to January 2004
Engineering Manager
Menlo Park, California, United States
Zynga
Executive Producer - CityVille (cancelled)
April 2016 to October 2016
Transitioned the art team from launch mode to LIVE operations growing the team to 50+. Strong focus on predictable schedules, effective costing, and career development emphasizing high ROI art creation in-house and outsourcing everything else. Grew six first time art managers in each discipline (concept, animation, character, environment, UI, and outsourcing) to manage direct reports in their... Transitioned the art team from launch mode to LIVE operations growing the team to 50+. Strong focus on predictable schedules, effective costing, and career development emphasizing high ROI art creation in-house and outsourcing everything else. Grew six first time art managers in each discipline (concept, animation, character, environment, UI, and outsourcing) to manage direct reports in their respective areas. Trained managers on effective 1:1s, giving feedback, delegation, and coaching as well as conflict resolution. Attrition on the art team is best-in-class in the company. Partnered with studio leadership to create a strong culture of cross discipline collaboration, moving away from “art as a service” to art involvement early-and-often in the feature development process.
What company does David Yee work for?
David Yee works for Zynga
What is David Yee's role at Zynga?
David Yee is Director of Development - FarmVille 2
What industry does David Yee work in?
David Yee works in the Computer Games industry.
💼 Past Experience
David Yee has over 10 years of experience in the software development field and five years of experience in the art field. As an engineering manager at Facebook, David Yee grew the engineering team from five initial artists to a 35+ member art team through aggressive hiring across all art disciplines – concept, animation, character and environment modeling, tech art, UI, and VFX. He also grew the Toronto studio by over 4x through aggressive recruiting and strategic planning, grooming a team of technical leaders with direct reports including a director, several senior engineering managers and EMs, as well as a senior architect and multiple architects. As a senior engineer at CityVille (cancelled) at Zynga from January 2014 to March 2016, David Yee led the product through various development stages from Concept & Design, Pre-Production, Production, through Soft Launch in Dec 2015, and ultimately sunsetting the app in Aug 2016. As a senior development director at Dante's Inferno: Trials of St. Lucia at Electronic Arts from September 2009 to May 2010, David Yee supervised execution of this direct-to-consumer PDLC project, shipping the game seven weeks ahead of schedule, exceeding target review scores, and post-mortem ratings as one of the best led projects. In addition, he led cross-functional team of 20 people coordinating tasks across disciplines and differing schedules. As a director of engineering in the With Friends division at Zynga from November 2016 to February 2020, he led the development team through various development stages from Concept & Design, Pre-Production, Production, through Soft Launch in Dec 2015, and ultimately sunsetting the app in Aug 2016. As a director of engineering at CityVille (cancelled) at Zynga from January 2014 to March 2016, he also oversaw the product's launch, Soft Launch, and eventual sunsetting.
🎓 Education
- Master of Science in Electric Engineering from University of California, Berkeley from - Bachelor of Science in Electrical Engineering from Penn State University from- Master of Science in Computer Science from Penn State University from- Doctor of Philosophy in Electrical Engineering from University of Pennsylvania
💡 Technical & Interpersonal Skills
David Yee is a previous Director at Facebook, where he was responsible for developing and leading the development team for the popular Facebook game FarmVille. He also worked as a Purchase Manager at Zynga where he was responsible for growing the team to 50+. In his previous roles, David has been deeply involved in predicting schedules and effective cost coordination. He is also a highly effective leader and coach, and has learned how to work with team members in cross-discipline collaboration. He has also skillfully coached other employees in developing their talent.David Yee is also highly experienced at working with overseas teams. He has partnering experience with studio leadership to create a strong culture of cross-discipline collaboration. He also has experience animating characters and environments, developing tools and pipelines for artist control of asset creation, and leading production processes for managing and tracking assets.At Facebook, David helped create a culture ofcollaboration where art is always involved in the development process. He also grew the team to 50+, and developed a production process for managing and tracking assets that is envy-inspiring. He is highly effective at presiding over cross-discipline collaboration, and has learned how to work with team members in a rapidly-paced environment.
Extraversion (E), Sensing (S), Feeling (F), Judging (J)
1 year(s), 7 month(s)
Unlikely
Likely
There's 72% chance that David Yee is seeking for new opportunities
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