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Dave Rogers

Software Engineer

Sr. Member of Technical Staff, iOS at Pinger

San Jose, California

Section title

Dave Rogers's Email Addresses & Phone Numbers

Dave Rogers's Work Experience

Micrographic Technology Corporation (formerly NCR)

Software Engineer

July 1988 to February 1991

Mountain View, CA


Sr. Member of Technical Staff, iOS

San Jose, CA

Cemico Inc.

Owner / Independent Contracts: iOS Developer

Elk Grove, California, United States

Dave Rogers's Education

San Jose State University

BSCS, Mathematics and Computer Science, 3.9

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About Dave Rogers's Current Company

Micrographic Technology Corporation (formerly NCR)

Microfiche printer machine support, Windows App, C, Assembly (firmware), Windows 2.03/3.0, SDK

Frequently Asked Questions about Dave Rogers

What company does Dave Rogers work for?

Dave Rogers works for Micrographic Technology Corporation (formerly NCR)

What is Dave Rogers's role at Micrographic Technology Corporation (formerly NCR)?

Dave Rogers is Software Engineer

What is Dave Rogers's personal email address?

Dave Rogers's personal email address is da****[email protected]

What is Dave Rogers's business email address?

Dave Rogers's business email address is d****[email protected]

What is Dave Rogers's Phone Number?

Dave Rogers's phone (213) ***-*121

What industry does Dave Rogers work in?

Dave Rogers works in the Health, Wellness and Fitness industry.

About Dave Rogers

📖 Summary

Software Engineer @ Micrographic Technology Corporation (formerly NCR) Microfiche printer machine support, Windows App, C, Assembly (firmware), Windows 2.03/3.0, SDK From July 1988 to February 1991 (2 years 8 months) Mountain View, CASr. Member of Technical Staff, iOS @ Pinger Pinger's Motto: "Building apps that help people communicate in surprisingly simple ways since 2005."Pinger Congrats: Oct-2019, Great Place to Work CertificationPinger is a mobile-only app company with a decade of apps in the AppStore. Their user base is grand-scale, with somewhere around 80m+ MAUs. As the newest Sr. iOS MTS, I work alongside other great teammates on their new flagship product, Sideline, as well as supporting their more seasoned applications. Sideline: San Jose, CAOwner / Independent Contracts: iOS Developer @ Cemico Inc. iOS Development beginning from iOS 2.0 / XCode 3.1. Develop many prototype / test apps to learn various areas of iOS app development. This was an excellent way to build solid foundations, allowing self-paced focus to fully understand the many areas comprising an iOS application.Note: Individual entries below Elk Grove, California, United StatesiOS: Proteus: Senior iOS Architect / Developer @ Cemico Inc. Helped to complete critical tickets and fill the void from my departure. Some tasks included creating a new universal logger to use across multiple apps/frameworks, and demonstrating a POC solution of creating a new app from a saved archive by resigning and updating bundle ids and such - no rebuilding, a promotion step from a unique beta app into another unique published release app. From April 2019 to July 2019 (4 months) Redwood City, CAiOS: Pinn: Senior iOS Architect / Developer @ Cemico Inc. Much like before, I was brought in to fill the gap of a leaving iOS developer while a replacement was found. During this time, Pinn's technology direction had changed from providing a full product solution to providing an SDK allowing integration into many other products. I helped out mostly in another Demo app, with a few SDK updates. This was a low hour contract. From September 2018 to February 2019 (6 months) Redwood City, CA** Independent Contracts: Miscellaneous @ Cemico Inc. Various contract workwww.cemico.comVisions in Education, Dec '18 - Jan '19 * Advice and suggest best practices on a dated customer facing and internal admin educational web portal, From December 2018 to January 2019 (2 months) Silicon Valley, CAiOS: Pinn: Senior iOS Architect / Developer @ Cemico Inc. I was brought in to fill the gap between Pinn losing their iOS Developer and finding a replacement. During this time I worked closely with the CTO to define and implement a new Demo app, pure Swift, Unit Tests, featuring all the variants of the Pinn biometric authentications. From October 2017 to January 2018 (4 months) Redwood City, CAiOS: AccuTimer: Senior iOS Architect / Developer @ Cemico Inc. Slow moving side project to create an accurate video timer. The timer physically manipulates the raw frame buffers during recording to add watermark overlay, filter manipulation, and text overlays. The app is functional, in beta. From May 2017 to July 2017 (3 months) Silicon Valley, CAiOS: iGo Live!: Senior iOS Developer @ Cemico Inc. Fix the challenging bugs in their iOS product. Expanded existing functionality. Added new functionality with complete rewrite of their socket handling code and a new custom messaging mechanism. Helped with the push for the 2.0 release. Mentor current iOS developer.App: From October 2016 to January 2017 (4 months) Hollywood, CAiOS: Onkore, Inc.: Senior iOS Developer @ Cemico Inc. Onkore is a platform for interacting with live events, such reality shows, sports, etc. In a part time role, and as the main iOS developer, I have responsibility for all areas of the app. The app communicates through REST services to a Node / Mongo backend, and also receives / sends live socket communications. The iPad app was written in Objective C, while the iPhone app was a full rewrite, initially in Swift 2.x, and now in Swift 3.x. From November 2014 to March 2016 (1 year 5 months) Redwood City, CAiOS: Crimaps: Senior iOS Architect / Developer @ Cemico Inc. In a limited part time role, created an iOS app which tracks the current crimes around certain addresses and/or GPS locations. Heavy use of MKMapView and various options such as custom annotations, views, geofencing, etc. Also wrote the Node.js, Express.js, Mongoose.js pieces which interact with the Mongodb. The app should was put on hold in 2016 while access to internal crime data is sought out with Santa Clara Sheriff's Department. From August 2015 to January 2016 (6 months) San Jose, CAiOS: Twrrl: Senior iOS Architect / Developer @ Cemico Inc. iOS 8 upgrade of app I originally wrote and released under iOS 5 and iOS 6. This entailed much complexity traversing two major iOS releases where many items have been replaced and/or depreciated. http://www.twrrl.com From May 2015 to August 2015 (4 months) Hollywood, CAiOS: SKULLY / Product Ops: Senior iOS Developer @ Cemico Inc. I worked alongside 2 other developers, taking early POC work and turning it into an actual product. I had two main areas of responsibilities. First, I was involved with handling all the contact management, social sharing, camera integration, photo caching, custom album, collection viewing, deleting, and sharing. Secondly, I was involved with the map functionality, incorporating Skobbler maps, with a custom overlay interface, turn-by-turn directions, communicating the map data not only visually, but also via audio and BLE to the helmet.Favorite quote: “You seem to be really really good at digging into 3rd party frameworks and making shit work….”, April 28, 2015 via MB. From April 2015 to May 2015 (2 months) Santa Cruz, CAiOS: United Nations / AT&T: Product Manager / Senior iOS Developer @ Cemico Inc. After several successful previous contracts with Product Ops, I was called upon to code, staff, and manage the biggest end client to date, the non-profit United Nations, via AT&T funding. This involved both an Android and iOS front end, a database and REST server back end, as well as a web interface for the database management. I was responsible for the iOS product, and managed my team spanning from India, Boston, and California. We successfully delivered our milestones until AT&T put things on hold as they were working out the intricacies of dealing with a world-wide non-profit organization. From September 2014 to December 2014 (4 months) Santa Cruz, CAiOS: CA Technologies: Senior iOS Architect / Developer @ Cemico Inc. After two successful concept apps shown at CA World 2013, I was brought back to do another for CA World 2014, debuting in November in Las Vegas. This app was among the minimal set of requirements I’ve seen. I hunted down the data, created the app how I thought best it should be, and finished it a few weeks earlier than planned, which allowed me to enhance it with some nice customizations. The project easily came in on time and with added functionality and time for formal documentation. This app was a sales and marketing tool to be distributed to all the customer facing staff to help sell other services, which I had integrated and was demonstrable via a demo environment. I set it up so that new services could be easily added. The app pulled the data that the existing web site used, so was also a companion app for the web site. From October 2014 to November 2014 (2 months) Sunnyvale, CAiOS: Auction Mobility: Senior iOS Developer @ Cemico Inc. Brought back to build upon my previous client framework and to do all the work necessary to add and push out a new client app, Hart Davis Hart. I was then moved to work on and push out RoGallery app. After which I worked on another app re-writing he complexities of the previous contractor and adding a framework for dynamic REST JSON variable assignment and notification. Heart Davis HeartApp: GalleryApp: From May 2014 to August 2014 (4 months) Boston, MAiOS: Twrrl: Senior iOS Architect / Developer @ Cemico Inc. Architect, designer, sole responsibility for crafting app that incorporates audio and video libraries, special affects, system shares, custom shares, collections, custom tables, asset enumerations, cloud connectivity, resource and network handling, XML, JSON, custom drawing, core graphics, integration with system resources like SMS, email, camera roll, contacts, etc. Heavy use of categories, blocks, animations, sub classing, ARC and non-ARC, memory management, local caching, playing movies, etc. Custom solutions for custom requests, specialized controls, specialized displays, custom portrait vs. landscape displays, integration of background tasks, 3rd party services, library controls, etc. http://www.twrrl.com From February 2013 to March 2014 (1 year 2 months) Hollywood, CAiOS: Auction Mobility: Senior iOS Developer @ Cemico Inc. Filled need for iOS developer to get pending release out the door. Quick timeframes, sole responsibility for iOS code, deliverables, change requests, bugs from Jira, Apple portal, and Test Flight builds. Organized code, created good base for multi-product from single code base, future recommendations. Among many other tasks, created a custom caption for Phillips auction app, push first few releases. From January 2014 to February 2014 (2 months) Boston, MAiOS: CA Technologies / Arcot Systems: Senior iOS Archtect / Developer @ Cemico Inc. Design and implement a universal iPhone/iPad application which is part of a larger enterprise level expanded DropBox-like solution. REST, JSON, OAUTH calls to backend, complete front end display, navigation, management, animations, dynamic notes, dashboard, etc. Shown at CA World 2013. From February 2013 to August 2013 (7 months) Sunnyvale, CAiOS: CA Technologies / Arcot Systems: Senior iOS Archtect / Developer @ Cemico Inc. Design and implement a universal iPhone/iPad application which is part of a larger commercial secure email and attachment enterprise solution. Decrypt and show encrypted emails, communications with back-end servers, JSON, REST, animations, custom buttons, orientations, native mail client connectivity. Shown at CA World 2013. From May 2012 to February 2013 (10 months) Sunnyvale, CAiOS: The Creative App Co: Co-Owner, CTO, iOS Architect / Developer @ Cemico Inc. Architect and develop mobile applications, specializing in the iPhone and iPad / iOS arena, 150K+ downloads from iTunes through a few dozen new app submissions and numerous update submissions, beginning with iOS 3 platform. Wrote front and back ends, my own APNS, dynamic app updates, metrics tracking, and many more such functions which 3rd party libraries didn't offer on those early days. From April 2010 to December 2012 (2 years 9 months) Elk Grove, CAiOS: Jr. / Mid Engineer @ Cemico Inc. iOS Development beginning from iOS2 / XCode 3.1. Develop many prototype / test apps to learn various areas of iOS app development. This was an excellent way to build solid foundations, allowing self-paced focus to fully understand the many areas comprising an iOS application. From June 2008 to April 2010 (1 year 11 months) Elk Grove, CA** Independent Contracts: Windows and Web Developer @ Cemico Inc. Windows and Web Applications Senior Developer using C, C++, C#, MFC, Remote unless specifiedIPI Software, Jul '09 - Aug '09 * PCB drilling utility, server, clientArcot Systems, Dec '07 - Apr '08 * ActionScript, Flash, Flex Builder, HTML, expose JS callbacks from flash wrapper around security APIsTroux Technologies, Jan '07 - Aug '07, Oct '10 - Dec '10 * Enterprise modeling app, fix bugs, SVG POCAquire, Oct '05 - Jan '06 * ASP.NET / C# / Web service to expose stored procedures in MSSQL 2000 dbLightSurf, Mar '05 - May '05 * MFC test app to monitor cellular server dataSymantec, May '03 - Jan '05 * Anti-Virus bugs and features, SESA evaluationSan Juan Unified School District, Mar '02 - Jun '02 * MS Access app enhancementsTivre Networks, Jul '01 - Oct '01, Jan '02 - Mar '02 * Global networking view of business prototype presented at Siebel ConferenceRMW, Mar '01 - Jun '01 * Local intranet ASP/HTML/ADO/VB Script/JSIntuit software, Dec '98 - Jun '01, Apr '02 - Dec '02, Feb '03 - Aug '03, Jun '05 - Oct '05, Mt. View * Quickbooks Online Banking full support and new features, OFX support * Brought WebConnect to US Quickbooks, training and documenting entire process, guidance for next releaseArcot Systems, Feb '99 - Sep '00, Sunnyvale * Auth support, GINA, SubAuth, RAS, ASP conversions, ODBC, utility player,Remedy Corporation, Feb '98 - Dec '98, Mt. View * Support, low level Windows GINAInformix Dec '97 - Jul '98, Menlo Park * Sole responsible for getting maintenance release out the doorFujitsu (FNTS) Nov '95 - Feb '98, San Jose * Architect and lead for new product and support of existing productCanon Solutions America, Aug '96 - Apr '97, San Jose * Scanner - enhancements in UI, TWAIN, resources, driver, printing, and re-wrote rotation logicAspect Communications, Nov '96 - Dec '96, Apr '97 - Sep '97, San Jose * 6-week crisis mode, UI work to get product alpha ready * 800 number router, developed one of four applets in workflow From January 1996 to June 2008 (12 years 6 months) Chief Software Officer @ Advisory RoleAs a small fast-moving company, my role is to help the CTO and founders in whatever needs to be done to help bring Splend's vision alive. Some of these include:* POC work around IPFS and capabilities* Product testing, design improvements, issue detection and tracking* Lead mobile offshore team, direction, scope and visibility, accountability, tools, etc.Current responsibilities are more advisory and offshore support in anything iOS related.App: From December 2017 to December 2019 (2 years 1 month) San Jose, CAPrincipal Mobile Engineer @ Daikin Open Innovation Lab Silicon Valley Daikin is a world leading air conditioning company. Our products are sold in over 160 countries. Since the early 1930’s, we've worked to realize a better environment and quality of life through providing heating and cooling solutions.Daikin is big into IoT devices to collect data in and around the units. The mobile technology will make that data readily available, and prime to making informed decisions to interact back with the units.I am in charge of shaping the mobile landscape and direction of a 75k employee company. Being the first and only mobile engineer of the Silicon Valley technical center of excellence, I am able to shape and influence direction, standards, guidance, and support in building out a truly modern and exciting mobile future.-- Quality and Vision done right --Note: Daikin is a great place with great folks, but unexpectedly needed to cut my time short due to family and personal reasons. If interested to learn more about engineering possibilities, reach out to Tom. From April 2019 to November 2019 (8 months) Santa Clara, CAStaff Software Engineer, iOS @ Proteus Digital Health, Inc Proteus Digital is the world's first Digital Medicine service. A pioneering new healthcare offering that measures medication treatment effectiveness and helps physicians improve clinical outcomes.As the Tech Lead and senior Staff iOS engineer, my responsibilities include:* ownership of existing and future code* architectural design and direction, POCs* mentoring staff of 15 iOS developers ranging from junior to senior* working closely with marketing, devops, design, and testing* maintaining and/or improving quality and processes* keeping current on the latest technologies and motivating others* driver of transforming the code to support multiple apps and localization* team lead, mentor, door always open any hour, onsite and offsite staff* documenting documenting documenting...and recently added early 2019, in addition to all the above* Platform team lead, responsible for all standards, architecture, code direction, technologies, multiple app from shared codebase initiative, etc.App: From October 2017 to April 2019 (1 year 7 months) Redwood Shores, CASenior iOS Architect / Developer @ Onkore, Inc. Responsible for all aspects of the iOS app. Demo app was an iPad / Objective C app. In 2015, a complete rewrite to an iPhone / Swift 2.x app took place with all new architecture and design. 2016 brought many new features and an update to Swift 3.x. 2017 brought a new look and many new features as v2.0 was released.ONKORE is a premier mobile entertainment platform for television content and live events. We build mobile apps which engage viewers in Fantasy Gaming based on content such as The Bachelor™, The Voice™, American Ninja Warrior™ and Game of Thrones™.WATCH. PLAY. 1 - Bachelor series, currently: Bachelor, Bachelor in Paradise, The Bachelorette 2 - Dancing with the Stars 3 - Survivor 4 - Elections Website From April 2016 to October 2017 (1 year 7 months) Redwood City, CAArchitect / Lead iOS Developer @ ALLDATA / AutoZone As the lead iOS developer, I am responsible for all aspects of our iOS mobile product. Upon hire, I was asked to evaluate the current 2-3 year troubled iOS project. After review, and questioning from the CTO downward, I kept 1% of the existing code (one keychain class). After I re-architected and rewrote the app in iOS 6 / Objective C, I had it approved and in the app store within 4 months. The code reduced in complexity and size, going from ~2m loc to ~40k loc. Updates and enhancements has taken the app from iOS6 through iOS 7, iOS 8, and now iOS 9. The app underwent another full rewrite during iOS 8, when we converted to C# / Xamarin for all mobile platforms, Android, Windows, and iOS. I performed this rewrite for iOS, which interacts with a vehicle communication layer on the hardware side (using WiFi or BLE), and interacts with the hybrid web side via various forms of Java Scripting bridging. I also did the 64-bit upgrade for iOS 8 and wrote authorization and validation REST communication layer, and added camera and barcode support for the scanning of VINs.Some of the more complex areas are the handling of the proper foreground / background queues and threads, the differences between UIWebView and WKWebView, and the changing support for JS bridging between iOS 6-9. I added a live debugging panel which provides many useful items when trying to determine the root cause of a system with many moving parts. Some such items in this area are direct access to existing user preferences, keychain handling, and logging overrides, storage, compression, and emailing.To date, I've had 10 app store submissions with 0 rejections. The current composition of the app is C#, HTML 5, Angular, Bootstrap, Typescript, with socket communications to the hardware via WiFi or BLE.ALLDATA is a subsidiary of AutoZone, a multi-billion dollar company.App: From March 2014 to April 2016 (2 years 2 months) Elk Grove, CAManager, Architect, and Sr. Software Developer @ Avaya Inc. Manage a geographically diverse software team, spanning the USA and India. Architect and design solutions for various in-house needs as well as associations with 3rd party vendors. Implement and/or delegate hands on solutions. Work closely with team members in all capacities. Support my manager in everything, any time, any day. The team is diverse in skills, which allows creativity in solutions. The most common thread is .NET applications with Oracle and SQL Server back ends. The front ends are typically C#/C++/C/VB applications or websites or Reporting Services manipulation and reports. Manage projects from start to finish, full software lifecycle and accountability. Translate the needs of customers into project plans and execute them in the given timelines. Responsibility for server uptime, source control, software processes, and disaster recovery plans. Prioritize and set direction for the group, confident in demanding situations, flexible in the management of multiple initiatives, and above all loyal to the company. Based upon track record and deliverable history, have become the goto guy in many different capacities. From March 2006 to June 2012 (6 years 4 months) Denver, COMember Of Technical Staff @ Thuridion As a self-funded startup with product ideas. I was one of a handful of people farmed out as income earners. Contracts under Thuridion:Informix, Jul '93 - Aug '96, Menlo Park, Contractor * Multi-team projects for Win32 app, prototype work, custom controls, utility player. * Note: last year was independent through Cemico.Hynet Inc., Sep '95 - Sep '95, Remote, Contractor * Splash screen for Win3.1, Win95, and WinNTApple Computers, Apr ’94 – Jun ’94, Remote, Contractor * Ported a Macintosh QuickTime app to Win95 and WinNT under C++ and MFCFujitsu (FNTS), Jun ’93 – Jun ’93, San Jose, Contractor * Debug and fix critical memory and selector loss problem, Windows, C++XTree Company, May ’92 – May ’93, Remote, Contractor * Custom controls, version ports, utility playerFujitsu (FNTS), Jan ’93 – Mar ’93, San Jose, Contractor * MDI shell enhancements, added 3D object drawing, multiplatform DLL building, Windows, C++, MFCPrisma Devices, Nov ’92 – Dec ’92, Remote, Contractor * Manage small dev team, work with client, create requirements, prototype Modular Windows prototype appFujitsu (FNTS), Oct ’91 – May ’92, San Jose, Contractor * Win 16 app support, created MDI shell, help system, system hooks, dynamic dialog boxes, troubleshoot UNIX port to Win 16 in resources and memory, text and graphics printing, unlimited undo, Windows, C, C++, MFCViewpoint System, Feb ’91 – Oct ’91, San Mateo, Contractor * User shell, custom controls, Windows, C, C++Peter Norton Group / Symantec, Apr ’91 – May ’91, Remote, Contractor * Enhancing and debugging the System Information tool of the Norton Desktop v1.0, Windows, CContracts PRE Thuridion:Micrographic Technology Corporation, Feb ’91 – Apr ’91, Mt. View, Contractor * Custom exception handling component, Windows, CNCR France, Jan ’91 – Feb ’91, Remote, Contractor * Custom Win 16 DLL for input translation of custom data, Windows, C From April 1991 to September 1995 (4 years 6 months) Santa Cruz, CAiOS: 401k Day Trading: Senior iOS Architect / Developer @ Cemico Inc. Released Mar-2016. I designed and implemented 95% of this app, from the logic, the frameworks, the live quotes, account tracking, options, etc. The last 5% (in-app purchase feature and final touches) was added by another. This is a companion app to a 401k Trading book found on Amazon. From February 2014 to August 2015 (1 year 7 months) Atherton, CATeam Lead, iOS @ Proteus Digital Health, Inc A new company position to formalize all the same work I voluntarily did unofficially as a Staff engineer, a great opportunity, unfortunate timing. Responsibilities and Roles: Architect, set guidance, tools, direction, mentor and lead 15 iOS engineers of varying levels, split evenly offshore and local. From April 2019 to April 2019 (1 month) Redwood Shores, CA

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Dave Rogers's Personality Type

Introversion (I), Sensing (S), Thinking (T), Perceiving (P)

Average Tenure

1 year(s), 7 month(s)

Dave Rogers's Willingness to Change Jobs



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