Taking some well-deserved time off @ Self-Employed
I have led first-class customer-facing mobile engineering projects for Apple, Pinterest, and Yahoo, and have independently contracted and advised on other top applications on the Apple App and Google Play Stores. I am an experienced engineering director and team lead who maintains expertise in the technologies my teams use. I both manage teams and guide the products
I have led first-class customer-facing mobile engineering projects for Apple, Pinterest, and Yahoo, and have independently contracted and advised on other top applications on the Apple App and Google Play Stores. I am an experienced engineering director and team lead who maintains expertise in the technologies my teams use. I both manage teams and guide the products they work on.
I pride myself in the user-centric details that constitute the engineering side of user experience: smooth scrolling, efficient use of bandwidth, pixel-accuracy design, and deep collaboration across the stack to push the boundaries of mobile technology.
Prior to focusing on mobile, I worked deep in the DSP of Mac OS and iOS at Apple, including echo cancellation for iPhone.
Specialties: Mobile engineering, iOS programming, application architecture, APIs, Objective-C (Obj-C), Core Animation, Core Data, Core Text, performance and optimization for mobile computing, touch interfaces, computer music, computer graphics, scientific computing, numerical methods, iphone audio programming
Watch Engineering Manager @ Managing the teams building Music, Remote, Camera, Photos, Digital Touch and Pay on the watch. From March 2015 to Present (8 months) Cupertino, CaliforniaDirector of Engineering @ • Managing iOS and Android teams building great, multi-platform mobile products. From May 2013 to March 2015 (1 year 11 months) sunnyvale, caAdvisor @ • Providing guidance on mobile execution and interaction design From January 2013 to August 2014 (1 year 8 months) Palo AltoMentor @ • Mentor to junior engineering talent From June 2013 to September 2013 (4 months) San Francisco Bay AreaMobile Engineering Manager / Chief Officer of Awesome at Pinterest @ • First female engineer at Pinterest
• Managing iOS and Android teams
• Lead iOS developer From October 2011 to September 2012 (1 year) San Francisco, CASeñorita Software Engineer (iOS) @ • iOS engineering for iTunes U, Remote for iPad and iBooks From June 2010 to October 2011 (1 year 5 months) Core Audio Engineer @ • Worked on echo cancellation for iPhone 4 (iOS)
• Wrote API for internal & external developers for audio processing
• Developed DSP (Digital Signal Processing) algorithms and Audio Unit plug-ins for Mac OS X, including a suite of utilities for game developers.
• Created internal prototypes for hardware HCI exploration
• Created internal iOS applications to demonstrate musical performance capabilities of the iPhone From 2004 to June 2010 (6 years) PhD Student, CNMAT (Center for New Music and Audio Technologies) @ • Combined computer graphics and computer music to create a new, patented form of instrument design and sound synthesis.
keywords: physics simulations, OpenGL, Core Audio, audio synthesis, audio plug-ins, modal analysis, linear algebra From 2002 to 2008 (6 years) Berkeley, CASenior Research Scientist @ • Created a virtual environment for astronaut training, tele-medicine, and surgical planning.
• Published several papers in the field.
keywords: haptic feedback, virtual reality, immersive environments, OpenGL, mesh manipulation, physics simulations. From 1998 to 2002 (4 years) Moffett Field, CAMechanical Engineering Intern @ Design and analysis of rocket payload stabilization, helicopter mounted camera systems, and communications on the move systems.
keywords: mechanical design and analysis, materials science, finite element analysis From June 1992 to August 1995 (3 years 3 months)
PhD, Computer Science @ University of California, Berkeley From 2002 to 2007 M.S., Mechanical Engineering @ Stanford University From 1995 to 1997 B.S., Mechanical Engineering @ Rensselaer Polytechnic Institute From 1991 to 1995 Cynthia Maxwell is skilled in: iOS, Objective-C, iPhone, Mobile Applications, User Experience, iOS development, Software Engineering, iPad, OS X, User Interface Design, User Interface, Xcode, Interaction Design, Algorithms, Cocoa, Management, Shipping, Cocoa Touch, iPhone Application..., API, Android Development, Software Development, Software Design, C, C++, Scientific Computing, API development, Software Prototyping, Mac OS X, Human Computer..., Computer Science, Computer Vision, Git, Matlab, Mobile Design, Getting The Job Done, iOS Developer, User Interface..., OpenGL, DSP, Numerical Analysis, Computer Music, Computer Graphics, Core Data, Software Architectural..., Application Architecture, Machine Learning, Core Animation, Image Processing, Unix