VR Developer, Speaker, and Resident @ TED Conferences
Oculus Launch Pad Scholar @ Oculus VR
VR Designer & Developer @ C63 Industries
Master's degree @
The University of Alabama in Huntsville
I love doing game development for Android and Windows. I'm knowledgeable about working on games and software from the code up, as well as developing in frameworks like Unity. I prefer using C#, but I also have experience with Java and Python. I got started in programming by doing web development for hire when I was 12;
I love doing game development for Android and Windows. I'm knowledgeable about working on games and software from the code up, as well as developing in frameworks like Unity. I prefer using C#, but I also have experience with Java and Python. I got started in programming by doing web development for hire when I was 12; my first business was making eBay and gaming sites, and my first internship was doing full-stack development for the Genomic Services Lab at HudsonAlpha. I also coded for MUDs in LPC, and finally got into doing game and app development in .NET for Windows. Google Glass made me enthusiastic about Android, and now I'm working on porting games that I've worked on to that platform.
I'm currently working as a sub-contractor to develop educational games for schools that use SMALLab, using Unity 3D to work with their motion-sensor SDK. I'm also working with LearnDistrict as the programmer on an educational RPG designed by Girls Make Games, a game development camp for girls.
With C63 Industries, I'm also working on the development of a PC game, Pixel: ru², in C# using our own modular, open-source game engine, called the Train Engine. A Windows demo is currently available (http://areyousquared.com); we're working on a Linux build. It offers stereoscopic 3D support (Oculus Rift). We also developed a free mod (available at http://flappy.areyousquared.com).
In conjunction with several hardware companies, we're working to develop an open API for programming RGB LED keyboard effects to go along with PC games.
We've taken Pixel: ru² to PAX East and PAX South, ConNooga, HamaCon, and even more smaller shows, and have also done panels on game development at several conventions and IGDA meetings.
Programmer @ Writing code in C#, designing game UI, mechanics, and levels for Pixel: ru²; working on game ports to Android in Java; developing a web framework in C# for online gaming community. From August 2011 to Present (4 years 5 months) BioTrain Intern @ Designing and programming a website that handles user accounts for the Genomic Services Lab. From June 2012 to July 2012 (2 months)
Master's Degree, Computer Science, Incomplete @ University of Alabama in Huntsville From 2011 to 2013 Bachelor's Degree, Philosophy and Political Science, 3.95 GPA @ University of Alabama in Huntsville From 2006 to 2010 Charlotte E. is skilled in: Android, Google Glass, Oculus Rift, C++, C#, Java, Python, Linux, CSS3, HTML5, Programming, Game Programming, Windows, Game Development, Research