Software Engineering and Product Development @ Corona Labs
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I lead businesses in the development of software products.
I create value through masterminding elegant software solutions to complex problems. I have received patents on developed technology.
Director of Mobile Engineering @ Leading Symphony's mobile engineering group with a focus on team growth, engineering management, architecture, and product development in a fast growing, agile environment. We are creating
I lead businesses in the development of software products.
I create value through masterminding elegant software solutions to complex problems. I have received patents on developed technology.
Director of Mobile Engineering @ Leading Symphony's mobile engineering group with a focus on team growth, engineering management, architecture, and product development in a fast growing, agile environment. We are creating great mobile products through collaboration with customers, design, QA, and product management.
I'm currently hiring! If you're interested in joining the mobile team (iOS + Android) please contact me. Symphony is a rocket-ship startup in Palo Alto that recently raised 100 million in funding from Google and other companies. From November 2014 to Present (1 year 2 months) Software Engineering and Product Development @ Helping make CoronaSDK the best cross-platform mobile development tool on the market, through my background developing products and software for Mac, Windows, iOS and Android. From December 2012 to November 2014 (2 years) Founder @ Mobile Game Development Studio founded to develop unique app titles, starting with initial concept, code development, art content creation, and testing. From January 2012 to December 2013 (2 years) Founding member, and Director of Software Engineering @ I led the development of a low latency, high up-time, multithreaded software product for solar pv metrology. From February 2010 to July 2012 (2 years 6 months) iOS App Consultant/Developer @ Designed, built and released several iOS games and utilities for the App Store, while Apple's marketplace grew from around 10,000 apps to over a million apps From August 2008 to December 2011 (3 years 5 months) Sr. Software Engineer @ Software developer - worked on a codebase utilizing Visual C++, C#, COM, MFC and Winforms. Developed new software features around customer needs which resulted in increased sales. From October 2003 to September 2009 (6 years) Software Engineering Co-Op @ Software developer on MultiWin - a Symmetrix analysis tool. From June 2001 to August 2001 (3 months)
B.S. @ Rochester Institute of Technology Bryan Smith is skilled in: Software Engineering, Objective-C, Software Development, Product Development, Mobile Applications, iPhone, iOS, Xcode, C++, C#, Visual C++, .NET, Visual Studio, Software Product Management, Software Project Management
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