Senior Graphics Engineer at Unity Technologies
Bothell, Washington
Unity Technologies
Senior Graphics Engineer, Desktop
Bellevue WA
Cubic Simulations
Lead CryEngine3 Software Engineer
June 2009 to March 2011
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Game Tools Engineer
May 2008 to May 2009
Web-i-Tech / GSW University
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2006 to 2008
Motorola Mobile Devices
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May 2007 to August 2007
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Software Engineer Summer Internship
May 2006 to August 2006
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XR Graphics Software Engineer
Bellevue Wa
Glu Mobile
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February 2012 to January 2016
Bellevue Washington
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What company does Brandon Fogerty work for?
Brandon Fogerty works for Unity Technologies
What is Brandon Fogerty's role at Unity Technologies?
Brandon Fogerty is Senior Graphics Engineer, Desktop
What industry does Brandon Fogerty work in?
Brandon Fogerty works in the Computer Games industry.
Who are Brandon Fogerty's colleagues?
Brandon Fogerty's colleagues are Larah Armstrong, Venkata Duvvuri, Hayley Carter, Nathan Pierre, Andrey Aristarkhov, Ryan Boye, Jesse Olmer, Tony Caton, Arnaud Storq, and Philippe Richard
💼 Past Experience
Brandon Fogerty has experience developing graphics for the Unity engine, specifically in the area of DirectX 12 and Vulkan. In addition, he was responsible for developing a 3D engine for a video game prototype and was also a primary contributor on a game for the Nintendo 3DS. He has also worked on developing ARTIST and DESIGNER software for game development, as well as developing physics and AI programming.
🎓 Education
Brandon Fogerty's Educational Background and Work readiness:Brandon Fogerty is a Master's, Computer Science student at Georgia Southwestern State University.Brandon Fogerty graduated from Georgia Southwestern State University with a degree in Computer Science in 2007.Brandon Fogerty then worked as a computer scientist at Georgia Southwestern State University from 2007 to 2008. Brandon Fogerty then graduated from Georgia Southwestern State University with a degree in Computer Science in 2003.Brandon Fogerty is currently a Master's, Computer Science student at Georgia Southwestern State University and is working on his doctorate at Georgia Southwestern State University.Brandon Fogerty has a background in Computer Science and has experience in Electronic Science, Interacting with Computers, Building Systems, and Enterprise Solutions. Brandon Fogerty is an expert in the field of Electronic Science and is hope to have his doctorate in this field in the near future.
💡 Technical & Interpersonal Skills
Brandon Fogerty is an experienced Senior Graphics Engineer, Desktop, at Unity Technologies. In this role, Fogerty is responsible for supporting DirectX 12 and Vulkan. Additionally, Fogerty has been involved in the development of the CryEngine3 game engine, which he is responsible for maintaining and integrating into Unity. As a software engineer, Fogerty is also responsible for developing solutions for clients such as Motorola and Nasa. He has also worked on a number of other projects within the developed at Unity. Fogerty has been a technical field correspondent for PC Magazine, and has written for a number of gaming publications.
Introversion (I), Sensing (S), Thinking (T), Perceiving (P)
1 year(s), 6 month(s)
Unlikely
Likely
There's 87% chance that Brandon Fogerty is seeking for new opportunities
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