Co-founder and Game Designer/Producer @ Studio Mercato
Writer/Narrative Designer @ What Pumpkin Studios
Education:
No education info found.
About:
Full stack developer creating products for the web. The intersection between UX and mindful software design is my favorite place.
* Engineering: Ruby, Rails, JavaScript, PHP, Sinatra, TDD, Jenkins, jQuery, AJAX, CSS, HTML, SQL, APIs
* Game Design: Social, Educational, Browser, Local Multiplayer, Gamification, Text-Based
* Game Production/Project Management: Console, F2P, Social
Web Development Projects
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SpamEncoder
Full stack developer creating products for the web. The intersection between UX and mindful software design is my favorite place.
* Engineering: Ruby, Rails, JavaScript, PHP, Sinatra, TDD, Jenkins, jQuery, AJAX, CSS, HTML, SQL, APIs
* Game Design: Social, Educational, Browser, Local Multiplayer, Gamification, Text-Based
* Game Production/Project Management: Console, F2P, Social
Web Development Projects
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SpamEncoder - www.spamencoder.com (Sole Developer)
worldview - www.world-view.today (Developer)
WhenToWearIt - www.whentowearit.com (Developer)
Game Development Projects
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>> In Development
Hiveswap (PC) - Contributing Writer
Crystal Brawl, Studio Mercato (PC, Arcade) - Game Designer
Nika, Studio Mercato (iOS/Android/Win8 Tablets) - Producer
>> Completed
The Last Monster Master, Choice of Games (Web/Mobile) - Contract Writer/Developer
Financial Literacy Educational Game, Under NDA (Web) - Contract Game Designer
Agile Development Education Application, Under NDA (Web) - Contract Game Designer
Gamified Digital Currency Application, Under NDA (BlackBerry) - Contract Game Designer
Mobile Shopping Game, Under NDA (iOS/Android) - Contract Game Designer
Strategy Game, Under NDA (Web) - Contract Game Designer
Don't F**k Up, Studio Mercato (Grasshopper Round Table) - Game Designer
Shadows of Siren, Creo Ludus Entertainment (Web) - Game Designer
Gamification Retail Loyalty Program, Under NDA (iOS/Android) - Contract Game Designer
Past/Present, Center for New American Media (PC/Mac) - Contract Game Designer/Writer
The Vampire Diaries: Get Sucked In, Arkadium (Facebook) - Contract Writer/ Game Designer
Dragonica Online, THQ*ICE (PC) - Product Manager
TimeShift, Saber Interactive (Xbox 360, PS3, PC) - Associate Producer
US Military Training Simulation, Stottler Henke (PC) - Contract Game Designer
Junior Software Engineer @ From February 2015 to Present (11 months) Co-founder and Game Designer/Producer @ From January 2013 to Present (3 years) Writer/Narrative Designer @ From January 2015 to July 2015 (7 months) Software Engineer Intern @ From November 2014 to January 2015 (3 months) Greater New York City AreaFreelance Game Designer, Game Design Blogger @ From 2010 to 2015 (5 years) Contract Writer/Developer @ From June 2013 to December 2014 (1 year 7 months) Adjunct Lecturer @ From January 2013 to May 2013 (5 months) Production Manager and Tech Editor @ From January 2010 to September 2010 (9 months) Contract Game Writer/Designer @ From 2010 to 2010 (less than a year) Product Manager @ From December 2008 to December 2009 (1 year 1 month) Freelance Writer @ From October 2008 to November 2008 (2 months) Associate Producer/Designer @ From May 2006 to November 2007 (1 year 7 months) Editor/Reviewer @ From July 2005 to May 2006 (11 months) Designer/Writer @ From April 2005 to May 2006 (1 year 2 months) Design Consultant @ From March 2006 to March 2006 (1 month) Staff Writer @ From January 2005 to June 2005 (6 months) Writer (Intern) @ From September 2004 to December 2004 (4 months) Editor @ From May 2004 to December 2004 (8 months)
Ben Serviss is skilled in: Game Design, Game Development, Video Games, Ruby, Ruby on Rails, Getting People to Click Arbitrary Text Boxes, Web Development, Game Mechanics, Xbox 360, JavaScript, User Experience, PS3, Programming, HTML 5, Gameplay