My name is Anton Doudarev and I have spent the last 7 years sharpening my iOS development skills in hopes of one day being part of a team where I can contribute ideas that profoundly influence the way people interact with mobile technology. I have been present at every launch of an Apple device, and I love
My name is Anton Doudarev and I have spent the last 7 years sharpening my iOS development skills in hopes of one day being part of a team where I can contribute ideas that profoundly influence the way people interact with mobile technology. I have been present at every launch of an Apple device, and I love being one of the first to have my hands on the new technology. Since standing in line for that first iPhone in 2007, I have been addicted to the possibilities presented by the ever expanding mobile platform.
And that brings me to the apps that I have so passionately and feverishly created. Luckily, my previous 10 years of free-lance programming experience allowed me to delve right into iOS development as soon as the SDK was released in 2008. Since then I have personally created and released multiple iPhone applications within the AppStore, including ‘Voice Cards Are Not Flashcards!’, ‘School Buddy’, ‘Meeting Minder’, ‘I’m With Coco’, and ‘Angry Shake Weight’.
After changing my career track to full time iOS development in 2011, I have worked on many exciting projects :) Without any regrets, I absolutely adore that my once so called hobby has blossomed into an amazing, and ever exciting, career.
iOS Experience / Competencies
- Custom UI Elements / Core Graphics
- Dependency Injection
- Dynamic JSON API Integration, and Configuration Management
- Multi-threading, Blocks, Notifications
- Strong exposure to AVPlayer, Authentec DRM Agent
- CoreData / Multi-Context Implementations
- AFNetworking, BlocksKit, Socket.IO, JSONKit
- TestFlight, Crashalytics, NSLogger, Sentry
- Urban Airship, Google Analytics, Omniture / Akamai Analytics, NSLogger
- StoreKit, GameKit, AV, Gestures, Photoshop CS5, ScreenFlow, Facebook OpenGraph
Non iOS Experience
- Java (Hibernate, Spring Framework, JSP/Struts/Swing), VB.Net (VB, C#, ASP), C++
- SQLite, Oracle 9i, Modeling/Normalization
- SAP WM Module, On-Demand, Quality Center, Industry Print
Senior Developer at Huge/KingCoyle @ Working at the Portland Innovations Lab, experience to be updated in the future. From September 2015 to Present (4 months) Portland, Oregon AreaSenior iOS Engineer @ Currently Developing an Internal health tracking application which is currently in the testing phase. Developed fully in Swift, I used CoreAnimation, HealthKit, and SnapKit
Developed US2MapperKit a JSON Mapping framework specifically for Swift 1.2 and 2.0.Unlike previous mapping frameworks, where an object model is manually created by the developer and retrofitted with a mapping framework at a later point, US2MapperKit takes a mapping-first approach. By mapping against dictionary data up front, US2MapperKit generates the model objects based on the mapping.
Developed a prototype for a video playback application. The prototype was an experimental take on video consumption for research on external test subjects. Parse was used to mimic push notifications, Dropbox was used to store JSON files, and assets for each test group. Developed in Swift while bridging of some Obj-C libraries, I used SnapKit, AFNetworking, CSMapper, and Google-Analytics-iOS-SDK.
Developed Gero Time Management Companion for the Apple Watch & iPhone. Developed primarily in Swift while bridging of some Obj-C libraries, I used CoreAnimation, SnapKit, and MMWormhole.
Developed a successful prototype for Google Labs, with successful graduation to enterprise. The prototype was vastly experimental, redesigning text entry trough animation, experimental media entry, and using more than 20 Gesture recognizers to navigate a hierarchical structure, embedding, and modifying, content unlike any application seen on the market. Developed fully in Objective-C,I used CoreAnimation, Masonry, AFNetworking, HGDependencyInjection for dependency injection, and many more open sources frameworks.
Other responsibilities outside of development have included hiring, blogging, and helping in developing internal processes for the future development of ustwo. From September 2014 to September 2015 (1 year 1 month) Lead iOS Developer @ Lead Architect in charge of developing Somebody app for iOS. Responsibilities included ux/design input, backend architectural planning, api structuring, front end iOS client. Part of the process from conception through release of version 1.1 (09/05/2014). NYTimes Mention - http://www.nytimes.com/2014/08/28/fashion/apps-like-tinker-tailor-and-spring-help-you-shop-uh-oh.html
Lead Developer on an iOS app integrated with a GPS wearable currently available on the market. Responsibilities included reverse engineering the current iOS app, and re-structuring it to a modern architecture. Having lead the effort at the start, and setting up the core foundation, I was responsible for leading a contractor the the finishing steps of the app. Will update this section of the profile once the app is released in the near future :) From May 2014 to September 2014 (5 months) SW Developer @ November 2013 - Present
Lead iOS efforts on external release of Honey for iOS. Work included reintegration of the new data model, updated UI components, and many few features such as topics, company, user navigation. Please refer to honey.is for more information on the project.
August 2013 - November 2013
Lead iOS Developer on an iOS app that managed in-store manufacturing. Due to the nature of our contract the client’s name must remain under NDA. The application manages customer orders from placement to in-store pickup.
One of the most interesting parts of this project involved dynamic server based configuration management. It allowed the server to control, what to display, what order to display it in, the controls that a user would see / interact with, even to the level of interface orientation based on roles.
June 2013 - August 2013
Lead iOS Developer on FXX's the League Trash Talk soundboard App. App can be found here within the app store @ https://itunes.apple.com/us/app/the-league-i-trash-talk/id691059121
March 2013 - June 2013
Lead iOS Developer on internal release for Honey on iOS. Honey is an internal sharing network made with companies in mind. Allows users within an organization to share content with others within the office for based on specific discussion topics within an organization. Web version can be found at honey.is
Feb 2012 - Feb 2013
Lead iOS Developer latter stage of TMN GO Canada. A video streaming iPad/iPhone application with more than 1,500 hours of high-definition quality programming from The Movie Network (Showtime in US), HBO Canada (HBO in US) and The Movie Network Encore (Encore in US).
Experience with PHP, I helped build the initial data model implementation using Doctrine integrated with Symfony 2.0, using MYSQL database.
Press release can be found
http://www.astral.com/en/press-room/news/2013/ready-set-the-movie-network-go From February 2012 to April 2014 (2 years 3 months) Brooklyn NYSoftware Developer / Founder @ Developed and released update to ‘Voice Cards Are Not Flashcards’, an audible flashcard study tool. Current update submitted with Google text-to-speech web-service integration converting JSON flashcards data retrieved using Quizlet.com web-services.
Developed and released ‘Meeting Minder’, labor costs tracking tool for meetings
Developed and released ‘Angry Shake Weight’, a GameKit enabled pop culture app based on the shake weight, implementing the Flite text-to-speech native engine with artificial intelligence to motivate the user as they work out.
Developed and released ‘School Buddy’, a collegiate task tracking application, including grades with analysis, calendar tracking, local notifications, scheduling, notes, and communication between students through the use of Facebook API
Featured on CBS TXA 11 as an independent up-and-coming iOS developer From April 2008 to April 2014 (6 years 1 month) Senior iOS Developer @ Shared responsibility in development of custom features for Pixable v2.0 through v2.4, including multiple iterations of custom user interface objects, statistical user tracking, personal/public image tagging, and display of custom categories.
Contributed design input for user experience and interface design, while acquiring thorough understanding of the statistical tracking of user activity using Mixpanel.
Developed experience with REST/JSON web-services, NSOperations queues, Notification Center, Facebook OpenGraph API, and use of git for version tracking.
Pixable was featured twice in the AppStore, and remained in the ‘New and Noteworthy’ categoryfor multiple weeks. From September 2011 to February 2012 (6 months) Senior iOS Developer @ Developed social media client for network of business professionals, through the use of JSON web-service calls, features included creating meetings, attending events, contact listings and activity notifications.
Developed experience with categories, key-valued-observing, NSOperations queues, FMDatabase, and asynchronous image downloads
Performed minor maintenance tasks for the grails back-end server development From July 2011 to August 2011 (2 months) IT Analyst Engineering @ Workflow team member on major company-wide implementation of new engineering product lifecycle management system, Siemens Teamcenter Unified. Currently, within the integration phase of the initial release. Responsibilities include testing custom code workflows handlers developed to Teamcenter Unified with enterprise legacy engineering systems.
Functional analyst developing unit test scripts for the second release within the realization phase of the project. Responsibilities include, reviewing functional specifications, composing and executing unit test scripts for custom handlers, performing defect resolution, and reviewing the initial specifications for the F-35 engineering release process workflows. From June 2010 to June 2011 (1 year 1 month) IT Analyst SAP @ Part of major company-wide implementation of new ERP system, SAP. Participated in two large scale turnovers, focusing on logistics including receiving and transportation, government warehousing, shop floor control, inventory management, and quality assurance.
During the realization phase, responsibilities included developing functional requirements, communicating requirements between functional areas, developing interactive business process procedures, composing unit test scripts, and performing defect resolution.
During integration phase, responsibilities included implementing changes to multiple integration test scenarios, performing testing on end-to-end business process scenarios, and executing defect resolution ensuring minimal impact to deployment dates.
Post deployment responsibilities included user-support, with hands on training, and resolving reported defects in a timely approach ensuring minimal impact to production operations. From March 2008 to June 2010 (2 years 4 months) IT Analyst Associate Quality Assurance @ Managed multi-million dollar data consolidation, and overhaul of ultrasonic non-destructive inspection systems. Responsibilities included functional requirements gathering and managing scope, cost, change, risk, time, and resources to complete the projects within +-5% EAC.
Deployed interface between quality assurance, and corrective action systems, to automate the managerial approval of workmanship issues for the F-22 production line. Responsibilities included developing functional specifications, performing regression testing, and post production training, while managing scope, cost, and resources.
Deployed data-warehousing solution integrating multiple quality assurance systems. Responsibilities included developing functional specifications, regression testing, and providing post production user support and defect resolution
Supported quality assurance systems for shop floor, non-conformance, planning, and procurement systems. Responsibilities included modifying multiple business process workflows integrating multiple quality assurance systems for production line corrective action and engineering changes. From June 2007 to September 2009 (2 years 4 months) Undergraduate Software Developer @ Developed real-time Java based tracking software for pseudo-ephedrine pharmaceutical sales tracking for law enforcement with three front end interfaces using Swing framework.
Model developed using Spring/Hibernate. Incorporated singleton instantiator using Spring bean factory and hibernate for persistence of data.
Developed C# mobile client to scan UPC codes and driver licenses at pharmacies to communicate data to back-end using SOAP web-service.
Deployed SMS messaging service to contact law enforcement when irregular sale trends emerged for the same drivers license number.
Implemented public Google Maps API for tacking and trending pharmacies in question.
Deployed application on open source Apache server From September 2006 to April 2007 (8 months) Middleware Intern @ Developed Java based error server for reporting activity within enterprise using REST web-services.
Model developed using Spring/Hibernate. Incorporated using Spring bean factory and hibernate for persistence of data.
Performed audio editing for interactive voice response deployment.
Contributed logging, statistical, and filtering components for back-end web-services. From 2006 to 2006 (less than a year)
BS, Computer Information Technology @ Purdue University From 2002 to 2007 Anton Doudarev is skilled in: Objective-C, Git, iOS development, MySQL, Web Services, Java, REST, C++, PHP, SQLite, iPhone, JSON, Core Data, iPad, Spring
Looking for a different
Get an email address for anyone on LinkedIn with the ContactOut Chrome extension