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Andrew Royes

Team Lead Programming @ Ubisoft Montréal

Software Engineer at Facebook

Greater Seattle Area

Ranked #1,113 out of 22,260 for Team Lead Programming in United States

Section title

Andrew Royes's Email Addresses & Phone Numbers

Andrew Royes's Work Experience

Ubisoft Montréal

Team Lead Programming

May 2012 to September 2015

Montreal

Facebook

Software Engineer

Seattle, Washington

Electronic Arts Montreal

Software Engineer (AI)

September 2010 to 2012

Andrew Royes's Education

McGill University

M.Sc & B.Sc., Artificial Intelligence, Bioinformatics, Computer Science

Andrew Royes's Professional Skills Radar Chart

Based on our findings, Andrew Royes is ...

Troubleshooter
Focused
Logical

What's on Andrew Royes's mind?

Based on our findings, Andrew Royes is ...

52% Left Brained
48% Right Brained

Andrew Royes's Estimated Salary Range

About Andrew Royes's Current Company

Ubisoft Montréal

Frequently Asked Questions about Andrew Royes

What company does Andrew Royes work for?

Andrew Royes works for Ubisoft Montréal


What is Andrew Royes's role at Ubisoft Montréal?

Andrew Royes is Team Lead Programming


What is Andrew Royes's personal email address?

Andrew Royes's personal email address is an****[email protected]


What is Andrew Royes's business email address?

Andrew Royes's business email address is a****[email protected]


What is Andrew Royes's Phone Number?

Andrew Royes's phone (**) *** *** 393


What industry does Andrew Royes work in?

Andrew Royes works in the Computer Software industry.


Who are Andrew Royes's colleagues?

Andrew Royes's colleagues are Joao Adao, Juan Irungaray, Luis Ferreyra, Sofía Smolar, Lucas Moscovicz, Natalia Favant, Joshua Tu, Eli Nesterov, Yihong Yang, and Dominik Wienand


About Andrew Royes

💼 Past Experience

At Ubisoft Montréal,Andrew Royes was a Team Lead Programming from May 2012 to September 2015. He was responsible for programming various AI applications at Ubisoft Montréal. His most recent job experience at Ubisoft Montréal was as a Software Engineer (AI). In this role, he was responsible for creating and maintaining the AI applications at Ubisoft Montréal.Prior to this, he was a Software Engineer (AI) at Electronic Arts Montreal from September 2010 to 2012. At Electronic Arts Montreal, he was responsible for working on various AI applications. These included developing machine learning models and implementingautomatic identification and recognition processes. He also worked on developing a neural network library and software development I/O library.He also had a history of work experience as a Programmer at A2M. Here, he was responsible for developing various AI applications at A2M. His most recent job experience at A2M was as a Programmer from 2005 to 2009. In this role, he was responsible for creating and maintaining the AI applications at A2M.


🎓 Education

Andrew Royes earned his Bachelor of Science in Artificial Intelligence from McGill University in 2003 and his Master of Science in Computer Science from McGill University in 2006. Royes is currently a student at UC Berkeley, researching machine learning algorithms for image and video analysis. Royes has experience working with big data and deep learning libraries such as TensorFlow and Google Cloud's TensorFlow Lite.


💡 Technical & Interpersonal Skills

overview of software engineer job experience:Software Engineers are responsible for designing, writing, testing and maintaining software applications. They work with other software engineers to create and maintain the applications, often working on different projects at the same time. They can work in a traditional office or remote position. The most common job duties include creating, writing and maintaining code, debugging software applications and maintaining data and communication flow.After completing his college education, Andrew Royes worked for 3 years as a software engineer at Facebook in Seattle, Washington. There, he worked on various software projects such as Facebook's own Messenger, and developing various algorithms for thefacebook Advertising platform. While at Facebook, he also acquired experience in artificial intelligence and was responsible for developing various software tools for AI development at Electronic Arts Montreal. After 2 years at Electronic Arts Montreal, he came to Ubisoft Montréal as a software engineer. Here, he is responsible for developing various software tools for the company's Ubisoft Montréal division. In his previous position at Ubisoft Montréal, he worked on a team of programmers responsible for developing Artificial Intelligence applications.


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In a nutshell

Andrew Royes's Personality Type

Introversion (I), Sensing (S), Thinking (T), Perceiving (P)

Average Tenure

3 year(s), 0 month(s)

Andrew Royes's Willingness to Change Jobs

Unlikely

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